The video shows how a rough cuboid modeled out of the bullets of shooter game.
Mixed media installation, 3-D model and projection, 6:35 min., print on paper, 2018
The video shows how a rough cuboid is being modeled out of a concrete block. This is done with the help of the limited tools offered by combat-focused game “Tom Clancy's: The Division”. The sculpting process is being projected on the resulting shape, which was captured and modelled with the help of 3D-rendering software.
Concept and realization: Robin Klengel, Leonhard Müllner, Michael Stumpf
Photos: Total Refusal, N.Lackner, J.J.Kucek